/**
 * 
 */
package l1j.opqlo.假人系統;

import l1j.server.server.model.Instance.L1ItemInstance;

/**
 * @author user
 *
 */
public class L1Dummy
{
	private int id;
	private L1ItemInstance item;
	private int safeenchant;
	private long count;
	private long maxcount;
	private long money;
	private int dayTime;
	
	/**
	 * @return the item
	 */
	public final L1ItemInstance getItem()
	{
		return item;
	}
	
	/**
	 * @param item the item to set
	 */
	public final void setItem(final L1ItemInstance item)
	{
		this.item = item;
	}
	
	/**
	 * @return the safeenchant
	 */
	public final int getSafeenchant()
	{
		return safeenchant;
	}
	
	/**
	 * @param safeenchant the safeenchant to set
	 */
	public final void setSafeenchant(final int safeenchant)
	{
		this.safeenchant = safeenchant;
	}
	
	/**
	 * @return the count
	 */
	public final long getCount()
	{
		return count;
	}
	
	/**
	 * @param count the count to set
	 */
	public final void setCount(final long count)
	{
		this.count = count;
	}

	/**
	 * @return the money
	 */
	public final long getMoney()
	{
		return money;
	}

	/**
	 * @param money the money to set
	 */
	public final void setMoney(final long money)
	{
		this.money = money;
	}

	/**
	 * @return the dayTime
	 */
	public final int getDayTime()
	{
		return dayTime;
	}

	/**
	 * @param dayTime the dayTime to set
	 */
	public final void setDayTime(final int dayTime)
	{
		this.dayTime = dayTime;
	}

	/**
	 * @return maxcount
	 */
	public final long getMaxCount()
	{
		return maxcount;
	}

	/**
	 * @param maxcount 的設定的 maxcount
	 */
	public final void setMaxCount(final long maxcount)
	{
		this.maxcount = maxcount;
	}

	/**
	 * @return id
	 */
	public final int getId()
	{
		return id;
	}
	
	/**
	 * @param id 的設定的 id
	 */
	public final void setId(int id)
	{
		this.id = id;
	}
}
